Tag Archives: Nintendo

I No Longer Regret Buying a Wii U

Sometimes sequels really stink.  Jaws: The Revenge.  Highlander II: The Quickening.  Dumb and Dumber To.  George Bush. Nintendo’s successor to the multi-million selling Wii was like that. Reggie Fils-Aimé came out on stage and talked this thing up like it was “a Wii… for you…” and other some such vague bluster.  He didn’t even let […]

Propaganda!

To forestall counter-revolutionary regressions and the tactics of those who would betray the ideals of the sacrifices our Comrades have made, please benefit in these glorious depictions of our shared console heritage. Onward!

Video Carnage 36 — The Checkered Flag

My Video Carnage reviews have all wrapped up, and I’ve done the circuit from console to console, all the way from the lowly Odyssey to the Xbox.  I’ve stopped in with some computers along the way to check out the driving there,and all told, I reviewed 99 games for 33 systems.  Now it’s time to […]

Video Carnage 32 — Game Boy Advance

We’re back into hand-held territory, and that means a step back from the realism of the sixth generation consoles like the PlayStation 2 and Dreamcast.  Here we trade those features in for considerations of portability. The Game Boy Advance was really nothing to sneeze at though.  It was a 32-bit hand-held, though to me, most […]

Video Carnage 29 — Game Boy Color

Handheld game consoles sacrifice power and features for portability.  Comparisons are less and less acute these days, but back in 1998 when the Game Boy Color came out they were pretty stark.  We’ve gone from 64-bit computing and 3D polygonal rendering back to 8-bit low-res bitmap graphics for these reviews.  Oh, and kiss analog steering […]

Video Carnage 28 — Nintendo 64

I didn’t say a whole hell of a lot about the Nintendo 64 when it popped up in The Golfyssey, so I’ll rectify that now. Coming on the heels of the Sega Saturn and the Sony PlayStation, those two systems were its main console competition.  Please don’t make me laugh by mentioning the Atari Jaguar.  […]

Video Carnage 22 — Super Nintendo

I’ve always wondered why Nintendo stuck such a crappy processor into the Super Nintendo.  It had roughly half the processing power of the Sega Genesis, and it really left Nintendo’s 16 bit console crippled.  When I talked about the SNES in The Golfyssey, I didn’t fully realize that some aspects of the SNES hardware were […]

Video Carnage 20 — Nintendo Game Boy

And now on Robotman’s blog, it’s time we put away our fancy, expensive home consoles and television sets and pick up a handheld system.  Put on those pea-soup coloured glasses too, because it’s time to revisit the original Game Boy. Our specs are lowered again for this post.  Not only are we going back to […]

Video Carnage 14 – Nintendo Entertainment System

The NES has a massive library of games, so I don’t have to go scraping the barrel for racers.  I’m happy about this because I really don’t like having to play through bad racing games just to tell you all what you already can guess. Excitebike (1984) You can tell from that iconic box art […]

Golfyssey 27 — Robotman’s Front 9

Over the past three weeks, I’ve reviewed a total of 60 golf video games for 24 different systems.  This Golfyssey has taken me all the way from the lowly Atari 2600 to the PC and beyond.  I’ve played terrible games that barely resemble golf and only serve to frustrate, to realistic simulations that are so […]

Golfyssey 25 — Game Boy Advance

Another hand-held console released by Nintendo, the Game Boy Advance came out in 2001.  This one is 16-bit, and is comparable to the Super Nintendo in graphics and sound.  By the early 21st century, video games weren’t seen by their makers so much as an artform that provided players with a fun experience as they […]

Golfyssey 24 — Game Boy Color

The Game Boy Color was released in 1998.  Criminy, it sure took Nintendo a long time to release a hand-held console that did more than 4 colours in a palette of pea soup.  The reason for this is that colour LCD screens ate batteries like some kind of… uh… like some kind of… battery eating […]

Golfyssey 22 — Nintendo 64

3D gaming is where I pretty much lose interest.  The primary appeal that video games have for me is their ability to stimulate my imagination, and the more like real-life these games appear, the less interesting they are to me. That’s not to say that games made for the Nintendo 64 looked anything like real-life.  […]

Golfyssey 18 — Super Nintendo

The Super Nintendo sure did arrive late to the 16-bit party, didn’t it?  As the last of the main players to be released, it might seem a bit underpowered.  But Nintendo found many ways to make it succeed, and scores upon scores of games released for the system are considered to be classics.  Many game […]

Golfyssey 15 – Nintendo Game Boy

When the Game Boy came out in 1989, it was the first truly successful hand-held video game console.  There had been other hand-held and portable video games on the market before, and some even had multiple selectable games built into them.  But the Game Boy was one of the first that took cartridges.  It was […]

Golfyssey 09 — Nintendo Entertainment System

The crash of 1983 made Video Game a bad word in North America.  Thanks to a deluge of cheap and shitty titles for the Atari 2600, and a glut of “me-too” consoles and games and knock-offs and peripherals and accessories, the home console market reached a saturation point and was no longer sustainable.  Quality suffered […]